![]() Many people try to stop what blockchain stands for and if you don’t take a deeper look into the technology, I think this comes from a misinformation about blockchain in general. Several people have already told me, that this is not a good idea and actively tried to stop me. If you go to the website, the first thing that will catch your attention will be the blockchain integration. This also flourished the homebrew ecosystem and other people almost had everything reverse engineered,Īfter waiting for several years now it is time to move forward and do what I wanted to doĪnd this is why I start a new project called Shroom Kingdom. Since the Switch console was selling much better than the Wii U, So I was thrilled to work on SMMDB again and implement proper support for it. In the meantime Super Mario Maker 2 came out, I postponed the idea and devoted myself to other projects, Since the Rust gaming ecosystem was still relatively immature at the time, Learning Rust filled me with joy, which I have never felt using another language, I started experimenting early with these technologies and soon became interested in the These technologies specifically are WebAssembly and WebGL/WebGPU.Īs a developer with a background mainly in frontend development and due to my love for performance, With modern HTML5 technologies it is nowadays possible to create games with near native performance. Was to make Super Mario Maker usable on emulators,īut I soon had the idea of making it playable in your browser. The idea I initially had when I started 2017 with SMMDB This is also why SMMDB and Net64 exist now for several years and are still in use. Pj64_1_0.zip (Size: 349.34 KB / Downloads: 1 705)įirst version of Project 64 by Zilmar & Jabo, currently unsupported.I’m a software engineer with a passion for my side projects. Second version of Project 64 by the Project64 Team, currently unsupported. Third version of Project 64 by the Project64 Team, currently unsupported. Pj64_1_3.exe (Size: 535 KB / Downloads: 2 500)įourth version of Project 64 by the Project64 Team, currently unsupported. ![]() Pj64_1_4.exe (Size: 886.5 KB / Downloads: 3 400)įifth version of Project 64 by the Project64 Team, currently unsupported. Sixt version of Project 64 by the Project64 Team with special thanks to Witten, currently unsupported. Seventh version of Project 64, by the Project 64 team, also the most popular for rom hack playing. Still the most recommended version for playing Super Mario 64 hacks. More or less unofficial version of Project 64, in beta. New official release of Project 64 after many years, by the Project 64 team. Version 2.1 released one month later, by the Project 64 team. The newest version of Project 64, by the Project 64 team. You can even find sources of the emulators if you wish to use. Set "Memory Size" to 8MB and "Counter Factor" to 1. ![]() Click the "OK" button and open the setting again. Click on the Options tab, and uncheck "Hide advanced settings". Open the Rom, after opening, click "Options" then "Settings.". Some errors preventing certain hacks from running can be solved this way: If this has been better with Version 2.2 and up is unknown. ![]() Version 2.0 and up will run most hacks fine as well, but has problems with some of them. Mainly version 1.7 is recommended for playing and speedrunning Super Mario 64 hacks, although not all speedrunners accepts this emulator for use, version 1.6 is then the most optimal choice. Runs on every Windows operating system from Windows 98 and up, for Mac users we recommend Mupen64. Runs very steady, and supports video, sound and controls plugins. This is the most used emulator for playing Nintendo 64 games.
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